Phone: 800-269-3591
info@originaldogwhisperer.com
Basic Behaviors
House Training
• Provide Opportunities
- After sleep
- After play/excitement
- After eating
• Schedule times
• Label the behavior
• Praise and give $20,000 treats after eliminating
Crate Training
A great safety exercise.
Teach with both capture and cue
Desensitizes dogs to being confined, especially good preparation for grooming, having to stay at a vets or flying on trips.
Sit
Teach with both capture and cue.
Reward with praise, affection and treats.
The Magnet Game means Capturing. Any desired behavior attracts praise and treats like a Magnet attracts iron.
Make sit automatic:
• Before opening doors
• At curbs
• When talking with someone on a walk
​
Coming Soon
Down
Teach with both capture and cue
Reward with praise, affection and treats
​
• Capturing
• Luring
• 45 Seconds
• Cueing
• Rule of 4
Go-To-Place (Bed, Spot)
Teach with both capture and cue
Helps solve jumping, door reactivity, begging, stealing, running out the door and many other unwanted behaviors
Come-When-Called (Recall)
Make it a fun behavior!
Important for safety.
Stay
An important safety exercise.
Solves jumping, running out the door, begging at the table and chasing other animals.
​
COMING SOON!
Find It (hunting)
“Find it” and throw treats - Helps solve jumping and running out the door.
“Find it” and hiding treats - Helps solve digging, chewing and great for “Zoom-y” periods.
“Peek-a-boo” and finding you - Helps builds trust, closer bonds, and can be used as an emergency recall.
Leave It - Part One
One of the best safety behaviors there is.
Helps solve stealing, chewing, chasing after other animals, counter surfing and much more.
​
And much more to come! Including how to teach your do to leave it when you're not in the room!
​